Who wants to do actual work to get recognition? Why not get someone else to do the work for you and then take all the credit? In SIAM! you are an office employee, and you have your eyes on the Employee of the Month award ‐ but you don’t want to actually earn it. Dodge, sabotage and deflect work to your co‐workers as you SIAM your way to victory!

Game Information

SIAM is an android based party game meant for 2‐4 players that can be played over a network. Players can host and / or join game rooms to compete against each other. Our ideal user age is 13+ years old. This was created using Unity.

Game UI

Landing Screen
Lobby Scene
Taichi activated
Arrow fired

Software Development Life Cycle

The AGILE software development process was used. As the game assets were being produced, we used simple shapes such as cubes and spheres to represent our game objects in order to do testing. Game mechanics such as movement of characters were tested with classmates for ease of controls, so that we can find out which type of control (virtual joystick or click to point to move) suited the game best. Multiple iterations of our game core mechanics were also changed based on feedback to scale the difficulty of the game.

While coding the networking for this game, I had a number of issues which took some time to fix. I might add the reflections here or in another post soon.

Github link to the game here.

Introduction video can be found on YouTube here.